Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Section

Isometric Drawing, Still Image Representation



Objectives

  • Show spatial depth, project movement in space.
  • Show activity in the process of happening.
  • Show shadows, how light goes through the building.
  • Site relationship to the context, what is happening in the background, which other buildings are present, how it relates to the street.



Prerequisites

  • Existing 3D model of building
      • Make sure all surfaces are continuous and all pieces are aligned, this is done by making sure all curves are continuous before they become extruded
      • Make sure you don’t have any open faces in the model, only solids
      • Window planes should be individual elements between moleons, avoid continuous plans through other objects. Same for columns, have sets of columns for each floor, instead of continuous ones through the building
    • Camera settings - 1-point perspective, 35-50mm
  • Set up 3-4 new layers
    • Cut
    • Foreground
    • Background
    • Other (structure, particular objects of interests…)

Project sepcifities

  • 22 floors
  • 560 beds with 60% of one bedroom, 20% of 2 bedrooms, 20% of 3-4 bedrooms

    • Set up Rhino layers
        • Set up ten different linework types
          • CUT  Heaviest lines. refers to structure and main wall being cut at about 4ft from finished ground level

          • SPATIAL  - Medium lines. linework geometry beyond the cut plane reflecting a spatial edge

          • SURFACE  - Light lines. (optional) division between co-planar geometries - for example joints on floor finishes

          • GLAZING  - Medium lines. cut line corresponding to transparent glazing

          • FURNITURE - Light lines. projected geometries of furniture below cut plane

          • PEOPLE - Light lines. projected geometries of occupants below cut plane

          • VEGETATION - Light lines. flora below cut plane

          • BELOW - Lightest lines. very light lines reflecting background context geometries beyond cut plane.

          • ABOVE - Light, dashed lines. dashed lines corresponding to significant geometries above

          • HATCH Variable lines depending on hatch type. layer to host hatch geometries




    Prepare the linework (25min)

    • Cut the plan where you will draw the section and rotate
    • Add the cut line then add the following lines
      • 1m below the line for the second linewidth (spatial)
      • 3m below that second line, add a third line for the third linewidth (surface), below that will be everything that remains in the lightest color, maybe furniture layer
      • About 3m above the cut line add two lines which generate the height of each floor, from floor below to floor above

    Image Modified


    • Once these are added, start reporting all of the lines of the objects which intersect the cut plane
    • Produce one line from the deepest part of the plan and copy along the cut line axis to go faster
    • Reproduce process for the different floors for which you have a plan
    • Lock the layer of these lines

    Image Modified


    Drawing vertical lines (15min)

    • Do all plans at once in this fashion
    • Start drawing the lines from floor to ceiling (spatial layer)
    • Add the cut lines
    • Add the surface lines

    Image Modified


    Drawing horizontal lines (35min)

    • Add horizontal lines of handrails (create a block first)
    • Add doorways and windows (create a block first)
    • Add block furniture
    • Add stairs
    • Add hatches

    Image Modified



    Updating particulare particular spaces (100min)

    • Assemble all individual sections together (30omin30min)
    • Refine differences between floors, atrium and public spaces (70min)
      • Create the cut outline of the empty space
      • Put everything in it as light background
      • Add a thin hatch to differentiate the zone from the others


    Image Modified

    Info
    titleLimitations & Disclaimer

    The time estimates represented in this workflow is estimated based on a specific model / input. Actual time required may vary depending on specific use scenarios.

    Here the building is housing with 22 floors or about 560 beds with 60% of one bedroom, 20% of 2 bedrooms, 20% of 3-4 bedrooms.

    1 Hour
    Info
    iconfalse
    titleContents
    Option B: LineworkTime
    3.B1Vector linework2 Hours
    3.B2Cleanup
    1 Hour
    Steps
    Time
    1SetupPrepare the linework0.5 Hours
    2Create vector lineworkDrawing vertical lines0.5 Hours
    Option A: RenderTime3.ARendered graphics1 Hour
    3Drawing horizontal lines   0.5 Hours
    4Updating particular spaces      2 Hours



    Estimated Total Time: 2.5 - 5.5 Hours