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After that we will add piezos to control timing and amplitude.
Then we will add polyphony.
Then a utility to store up to four samples in high memory where Arduino downloads won't erase them As many as 4 of them, so we'll add 4-voice polyphony.
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This is capable of playing samples in high flash memory (> 2M), but we need to be able to store them. This utility does that:
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(The code works, but it needs polish.) With the 4MB version of PicoADK, that frees up 2MB for samples.
Next, we'll describe how to format and load your own samples.